After three years, Gunpoint is out! It's $9! Try the demo here or on Steam to check it works and that you like it! Then buy it from there or from the widgets below!
Note: it's Windows only for now. I hope to make Mac and Linux versions, but I'm new at this and it takes time.
Gunpoint: a 2D stealth game about rewiring things and punching people.
The Level Editor: reasonably simple to use, saves as tiny text files you can share however you like.
The Soundtrack: includes all of the game’s noir-inspired spy music in high quality MP3 format.
Developer Commentary:
when enabled, you’ll find little sprites of Gunpoint’s developers on
every mission. Talk to us to hear a little about our thinking behind the
design (Tom), the art (John), and the music (Ryan). Caution: shooting a
developer while he’s talking ends his current commentary track. This
kills the developer.
Gunpoint: a 2D stealth game about rewiring things and punching people.
The Level Editor: reasonably simple to use, saves as tiny text files you can share however you like.
The Soundtrack: includes all of the game’s noir-inspired spy music in high quality MP3 format.
Developer Commentary:
when enabled, you’ll find little sprites of Gunpoint’s developers on
every mission. Talk to us to hear a little about our thinking behind the
design (Tom), the art (John), and the music (Ryan). Caution: shooting a
developer while he’s talking ends his current commentary track. This
kills the developer.
The Making Of Gunpoint: a
40-minute video feature taking you through how Gunpoint developed from a
one-room test game to what you play today. Featuring Gunpoint’s
designer playing his earliest prototypes for the first time since they
were made, to great personal embarrassment and shame.
The Prototype Pack: play
snapshots of Gunpoint’s development at 9 different stages, including
cartoony programmer art, the first conception of the hacking system,
many scrapped levels, and overpowered gadgets we later cut. For
hopefully obvious reasons, we can’t give technical support for these.
4 Exclusive Tracks: bonus
pieces produced specially by Gunpoint’s composers for this edition,
mixing the game’s noir style with electronic influences. Since they’re
not used as background music in the game, our composers took the chance
to be more adventurous with these tracks.
The Secret Beta Access List:
adds an option in the game menu to sign up to our Secret Beta Access
List. If and when future Suspicious Developments games are developed,
we’ll sometimes give secret beta versions only to the members of this
list.
The main story takes most people about 3 hours to play through once.
You can replay any mission you’ve already completed with whatever
gadgets you currently have, to try to earn different ratings for
avoiding violence, kills, noise, witnesses, etc.
All editions come with the level editor. The levels it makes are saved as simple text files so they’re easy to share.
Thanks so much to everyone who's already bought it. I have been hurled across the room by your generosity, crushed against the wall by your enthusiasm, and stamped into a broken heap by your support. It's the good kind of heap.